Thursday, January 24, 2013

Building study

  Ref:  http://penandink.homestead.com/files/OldForge.jpg

quick study before bed.  sloppier than usual...



Building study

Ref: http://penandink.homestead.com/files/cathedralarch.JPG

there we go again, learn to draw hard surface stuff attempt #... I have no clue how many!

Wednesday, January 16, 2013

Tuesday, January 8, 2013

Word sketches 1-4

 " Discombobulated Cookies"


 Danger


"Hope"


 "Kickassness"


(All words are provided by people on the interwebs.)

Tuesday, December 4, 2012

Character doodle: Lamia

Meet Lamia, the scout for clan Regus.

Got lazy tonight... didn't finish the doodle.  I blame League of Legends.


Monday, November 26, 2012

Twisted Xmasssss

Don't lie... some of you guys must have gotten worse gifts for Xmas :)

For a drawing jam, roughly 3 hours.


Monday, October 29, 2012

robot studies



Yesterday's and today's.

Friday, October 26, 2012

Robot studies

Robot studies today.  Pretty sleepy so it's all sloppy...

Annnnd doodle.

Thursday, October 25, 2012

Lunch study

As I was getting started on this, a non-dev non-artist tour group walked by my desk.  I had fun imagining what must have been going through their mind when they saw the ref photo of half-naked dude on my screen.

Big Game Hunter (linework)

+1 to my robotics study:

Tuesday, October 23, 2012

Elf vs Orc

Very random lunch sketch.

Plus a couple of gundam sketches, copied from pictures I found online.

Must restart filling sketch books.



Helm

She held the helm with silent reverence, and sighed with the weight of the world.

Sunday, September 23, 2012

Wednesday, September 19, 2012

Hell Beast


Just got an awesome presentation from one of my most favorite artists: Laurel D Austin.

Notes:

  • Use silhouette of something to subtly add the flavor of it to your design.  (Example: pirate sleeves to add flair)
  • When doing character concept art, it's good to think about giving modelers different texture/specularities to play with.  (example: zipper/buckle on matte materials)
  • Use sub-surface scattering to express transparency.  (Example: crab reference photo)
  • Due to the fantasy nature of imaginary creatures, it is important to make them feel more real by nailing down the gesture and personality.
Sketch process:

1. gesture/personality
2. anatomy/basic hint of lighting
3. add color by using an multiply layer, essentially using the color layer as a mask to block in more basic colors
4. paint over more details

Saturday, September 8, 2012

Black Sheep

Tonight's doodle.  Spent a rather stressful day trying to stay focused, but maybe I should have just took a doodle break instead.

Thursday, September 6, 2012

The Fat Phoenix

I began doodling a badass phoenix, and changed my mind.  Somewhere between 1 and 2 hours.

PSA: Fire is very high in calories.

Sunday, August 19, 2012

Gamescom paintings

In the rush to try and copy my files before the light went back on again, I screwed up and did not grab the correct folder off the computer on stage >_<

Here are 2 of my practice runs, 2 hours each on top of pre-drawn clean line drawings.  They probably look better than the real thing because it was a lot more relaxing drawing at home, without having to answer questions :)

It was very challenging, and I hope I didn't botch too many questions.  A lot of fun though, and it's unbelievable I got to do something this cool.  It's one of the most awesome experiences in my life.


Here's the witchdoctor from live stage which happened to be saved in the correct folder.  It's at the end of the one-hour mark, grayscale.


Sunday, August 12, 2012

Gamescom!

I'll be drawing live at Gamescom from Thursday to Sunday at Blizz stage.  The schedule is 12pm-1pm everyday except for Friday (4pm-5pm).  Looking forward to seeing the biggest game convention in the world!

Saturday, August 4, 2012

Amazon - Take 2


Beginning to think that instead of rushing a half-assed, 1-hour painting, maybe I really should try to do something cleaner and nicer in 2 hours.  Hour 1 can be linework + flat colors, while hour 2 is painting.  Much happier with this version, even though now I see that her left shoulderpad is problematic.

Thursday, August 2, 2012

Amazon

Speed paint.  Her pose turned out to be kinda stiff!  Ugh.

1 hour.

Edit: got some feedback and fixed the wonkiness a bit in her face.  Gotta remember to flip canvas!