Ref: http://penandink.homestead.com/files/OldForge.jpg
quick study before bed. sloppier than usual...
Thursday, January 24, 2013
Building study
Ref: http://penandink.homestead.com/files/cathedralarch.JPG
there we go again, learn to draw hard surface stuff attempt #... I have no clue how many!
there we go again, learn to draw hard surface stuff attempt #... I have no clue how many!
Wednesday, January 16, 2013
Tuesday, January 8, 2013
Tuesday, December 4, 2012
Character doodle: Lamia
Meet Lamia, the scout for clan Regus.
Got lazy tonight... didn't finish the doodle. I blame League of Legends.
Got lazy tonight... didn't finish the doodle. I blame League of Legends.
Monday, November 26, 2012
Twisted Xmasssss
Don't lie... some of you guys must have gotten worse gifts for Xmas :)
For a drawing jam, roughly 3 hours.
For a drawing jam, roughly 3 hours.
Monday, October 29, 2012
Friday, October 26, 2012
Thursday, October 25, 2012
Lunch study
As I was getting started on this, a non-dev non-artist tour group walked by my desk. I had fun imagining what must have been going through their mind when they saw the ref photo of half-naked dude on my screen.
Tuesday, October 23, 2012
Elf vs Orc
Very random lunch sketch.
Plus a couple of gundam sketches, copied from pictures I found online.
Must restart filling sketch books.
Plus a couple of gundam sketches, copied from pictures I found online.
Must restart filling sketch books.
Sunday, September 23, 2012
Wednesday, September 19, 2012
Hell Beast
Just got an awesome presentation from one of my most favorite artists: Laurel D Austin.
Notes:
- Use silhouette of something to subtly add the flavor of it to your design. (Example: pirate sleeves to add flair)
- When doing character concept art, it's good to think about giving modelers different texture/specularities to play with. (example: zipper/buckle on matte materials)
- Use sub-surface scattering to express transparency. (Example: crab reference photo)
- Due to the fantasy nature of imaginary creatures, it is important to make them feel more real by nailing down the gesture and personality.
Sketch process:
1. gesture/personality
2. anatomy/basic hint of lighting
3. add color by using an multiply layer, essentially using the color layer as a mask to block in more basic colors
4. paint over more details
Saturday, September 8, 2012
Black Sheep
Tonight's doodle. Spent a rather stressful day trying to stay focused, but maybe I should have just took a doodle break instead.
Thursday, September 6, 2012
The Fat Phoenix
I began doodling a badass phoenix, and changed my mind. Somewhere between 1 and 2 hours.
PSA: Fire is very high in calories.
PSA: Fire is very high in calories.
Sunday, August 19, 2012
Gamescom paintings
In the rush to try and copy my files before the light went back on again, I screwed up and did not grab the correct folder off the computer on stage >_<
Here are 2 of my practice runs, 2 hours each on top of pre-drawn clean line drawings. They probably look better than the real thing because it was a lot more relaxing drawing at home, without having to answer questions :)
It was very challenging, and I hope I didn't botch too many questions. A lot of fun though, and it's unbelievable I got to do something this cool. It's one of the most awesome experiences in my life.
Here's the witchdoctor from live stage which happened to be saved in the correct folder. It's at the end of the one-hour mark, grayscale.
Here are 2 of my practice runs, 2 hours each on top of pre-drawn clean line drawings. They probably look better than the real thing because it was a lot more relaxing drawing at home, without having to answer questions :)
It was very challenging, and I hope I didn't botch too many questions. A lot of fun though, and it's unbelievable I got to do something this cool. It's one of the most awesome experiences in my life.
Here's the witchdoctor from live stage which happened to be saved in the correct folder. It's at the end of the one-hour mark, grayscale.
Sunday, August 12, 2012
Gamescom!
I'll be drawing live at Gamescom from Thursday to Sunday at Blizz stage. The schedule is 12pm-1pm everyday except for Friday (4pm-5pm). Looking forward to seeing the biggest game convention in the world!
Saturday, August 4, 2012
Amazon - Take 2
Beginning to think that instead of rushing a half-assed, 1-hour painting, maybe I really should try to do something cleaner and nicer in 2 hours. Hour 1 can be linework + flat colors, while hour 2 is painting. Much happier with this version, even though now I see that her left shoulderpad is problematic.
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