Tuesday, October 23, 2012

Elf vs Orc

Very random lunch sketch.

Plus a couple of gundam sketches, copied from pictures I found online.

Must restart filling sketch books.



Helm

She held the helm with silent reverence, and sighed with the weight of the world.

Sunday, September 23, 2012

Wednesday, September 19, 2012

Hell Beast


Just got an awesome presentation from one of my most favorite artists: Laurel D Austin.

Notes:

  • Use silhouette of something to subtly add the flavor of it to your design.  (Example: pirate sleeves to add flair)
  • When doing character concept art, it's good to think about giving modelers different texture/specularities to play with.  (example: zipper/buckle on matte materials)
  • Use sub-surface scattering to express transparency.  (Example: crab reference photo)
  • Due to the fantasy nature of imaginary creatures, it is important to make them feel more real by nailing down the gesture and personality.
Sketch process:

1. gesture/personality
2. anatomy/basic hint of lighting
3. add color by using an multiply layer, essentially using the color layer as a mask to block in more basic colors
4. paint over more details

Saturday, September 8, 2012

Black Sheep

Tonight's doodle.  Spent a rather stressful day trying to stay focused, but maybe I should have just took a doodle break instead.

Thursday, September 6, 2012

The Fat Phoenix

I began doodling a badass phoenix, and changed my mind.  Somewhere between 1 and 2 hours.

PSA: Fire is very high in calories.

Sunday, August 19, 2012

Gamescom paintings

In the rush to try and copy my files before the light went back on again, I screwed up and did not grab the correct folder off the computer on stage >_<

Here are 2 of my practice runs, 2 hours each on top of pre-drawn clean line drawings.  They probably look better than the real thing because it was a lot more relaxing drawing at home, without having to answer questions :)

It was very challenging, and I hope I didn't botch too many questions.  A lot of fun though, and it's unbelievable I got to do something this cool.  It's one of the most awesome experiences in my life.


Here's the witchdoctor from live stage which happened to be saved in the correct folder.  It's at the end of the one-hour mark, grayscale.


Sunday, August 12, 2012

Gamescom!

I'll be drawing live at Gamescom from Thursday to Sunday at Blizz stage.  The schedule is 12pm-1pm everyday except for Friday (4pm-5pm).  Looking forward to seeing the biggest game convention in the world!

Saturday, August 4, 2012

Amazon - Take 2


Beginning to think that instead of rushing a half-assed, 1-hour painting, maybe I really should try to do something cleaner and nicer in 2 hours.  Hour 1 can be linework + flat colors, while hour 2 is painting.  Much happier with this version, even though now I see that her left shoulderpad is problematic.

Thursday, August 2, 2012

Amazon

Speed paint.  Her pose turned out to be kinda stiff!  Ugh.

1 hour.

Edit: got some feedback and fixed the wonkiness a bit in her face.  Gotta remember to flip canvas!

Monday, July 30, 2012

Wednesday, July 18, 2012

Werewolf WIP

For CG Hub's 2D drawing jam: werewolf.  WIP!!! want to try to finish this one.

Edit: Quick update before bed, still WIP:
 

Monday, July 16, 2012

Tinkerbell VS. Cheshire Cat

Work-in-progress for our sketch group.

Update:  Final.
 

Pow pow

Lunch stuff.

Friday, July 13, 2012

Fur-wearing girl

Luncn doodle, 1-hour.

Thursday, July 12, 2012

Yup

Lunch doodle.

Wednesday, July 11, 2012

Fountain of Life

The mythical life-giving water flows from death and decay.

Tuesday, July 10, 2012

Sorcerer

Lunch doodle of the day.

Sketch night

Monday sketch night.  Random doodle and perspective is really wonky... there's no free transform when drawing on real paper :P


Thursday, July 5, 2012