Sunday, December 29, 2013

Thursday, December 19, 2013

Monday, December 16, 2013

Starbound fan art

Been loving the game, so I guess fan art time :)

Thursday, December 12, 2013

Monday, December 9, 2013

Thursday, November 21, 2013

Beauty vs. Beast

Done for , a non-profit organization which is putting together a fan artbook for a game dev friend battling cancer.

Metroid fan art, Samus vs. Kraid.

Wednesday, November 13, 2013

Sunday, November 10, 2013

Friday, November 8, 2013

Adventuring Swordswoman

Lyra the roaming adventurer and her airborne friend.

Thursday, November 7, 2013

Cat Hospital Magnet and Random Lady

Sketch night doodle and a bonus between-video-games doodle.

Thursday, October 31, 2013

sketch dump

random cintiq tablet sketches.

Monday, October 14, 2013


Meeting doodle.

Tuesday, October 8, 2013

Character sketches

The plus side of a long commute is I have time to think stuff out when sufficiently high on coffee.  Here are some character sketches... maybe I'll be able to get a move on making my own game after all.  One can hope...

Tuesday, September 24, 2013

Style Study 01

Trying to learn to draw better.

Tuesday, August 27, 2013

Thursday, July 25, 2013


Who doesn't like cats?

My AD Carries

League of Legends fan art.  I started learning how to ADC with Corki, and my current main is Varus.

Thursday, July 18, 2013

Dude portrait study, and doodle

Saw a masterfully painted portrait today and really liked its style, so I decided to do a photo study while attempting to mimic said style.  Result... is weird :P  I will keep trying though.
Also need to paint more men.  I paint way too many girls.

Bonus random doodle from class.  I name it "the Dragon House".  Might color it.

Wednesday, July 10, 2013

AJ Speed Painting Class 2


1. Make brushes so I wouldn't have to do the tedious part over and over again.
2. Do focused, 5- or 10-minute exercises, and think of them as "drills" as opposed to "show time" in real paintings.
3. Realism has more to do with accuracy of shapes and values than texture.

10, 10, 5, 5 minute exercises using a 100% opacity brush, with intent of learning about color.

Random doodles in class, because... uhhh what's a focus?

Wednesday, July 3, 2013

AJ Speed Painting Class 1

Class exercise: painting without UI, everything's a hotkey.  10-15 minutes each sketch.

I did not think it was a big deal to change hotkeys and make new ones - was complacent in just using photoshop default hotkeys.  However, it was such a freeing experience to paint without having to look at UI!

This has turned out to be one of those classes that completely change, and hopefully massively improve, my thinking and process.

Tuesday, July 2, 2013

Heroes: Might & Magic 1 fan art, Warlock Units (Centaur Block-In)


Heroes: Might & Magic 1 fan art, Warlock Units (Sketch)

Heroes: Might & Magic has a very special place in my heart - it's the first computer game I felt a strong want for, as well as the game that opened up the world of western fantasy to me.  I've always wanted to pay homage to the game, having spent many days in middle school scribbling griffins and dwarves in my notebook, imagining stories of residents who live in that magical world.

Sunday, June 30, 2013


Barbarian sculpture WIP.

Tuesday, June 25, 2013

Fish Shop of Happiness (Colored)


Fish shop of Happiness

Next 3D project for fun, starting with a sloppy sketch as usual.

I like fish.


Wednesday, June 19, 2013

Wednesday, June 12, 2013

My Animal Crossing Gal

Tom Nook's little nephew might be smarter than he looks.  He has not sold my character an axe yet... probably for good reason :P

Tuesday, June 11, 2013

But I Digress

My favorite, wordy, bug-fearing owl from Animal Crossing.

Tuesday, June 4, 2013

Sol interior plan, block-in

Interior workings of S. S. Sol.  Want to try and plan it all out.
Some of the rooms have changed in function after the involuntary transition of ownership.

Plus a few sketches of lounge furniture.  Guess which one is the captain's favorite chair :) (hint - it's not the small one...)

Saturday, June 1, 2013

Sol Renders

Done (for now)...  There are a few other things I want to do but I'd like to squeeze in a contest this weekend if possible.  Might not happen though, getting pretty addicted to ARAM in LOL.

Thursday, May 30, 2013

Sol WIP (6)

hatch door texture, prop textures, stairs, decks, oars 2nd pass.

Masts, windows and alpha to go.

Wednesday, May 29, 2013

Sol WIP (5)

roof and floor and front of the ship 2nd-pass.


All alpha textures (cloth mostly)
Prop textures
Pillar, handrail, and stairs textures
Hatch door texture
Oar texture

Slowly but surely?

Tuesday, May 28, 2013

Sol WIP (4)

Beginning to fix some scale issues on elements that look much too thick.  Blobbed in lighting for most of the stuff in 3d coat.

Monday, May 27, 2013

Sol Wip (3)

Spent all morning on... ropes :\

Geo semi final- planning on duping some of the smaller alpha planes but everything else is there (pending tweaks and polish).  Now just have to double up on the coffee and carry on painting.

It's actually great fun to devote a weekend (especially a 3-day one) to one project.  I should do this more often.


Textures blocked-in.  Now noodle time for realz.

A bit behind the schedule today, decided to lay back a bit this afternoon.  Will see how much further I can get before I crash.